What's new?
Score Editor
Discover the completely revamped Score Editor, based on state-of-the-art Dorico technology, and produce performance materials like never before.
Modulators
Experiment with the powerful, yet super-intuitive Modulators. Adding movement to your music has never been this exciting.
Pattern Sequencer
Program thrilling beats with just a few clicks, randomize your grooves, and explore new rhythmic worlds with the deeply-integrated Pattern Editor.
Drum Track
Harness the powerful synthesis of the new Drum Machine to design your own drum sounds, or import your own samples directly from the MediaBay. The Drum Machine forms the core of the Drum Track, which significantly streamlines your beat-making workflow.
Event Volume Curves
Optimize your audio with powerful event volume curve editing and streamlined workflows to get the most out of your recordings.
Workflow improvements
Open the full MixConsole in the Lower Zone in one view and re-arrange channels via drag and drop.
Midi randomisation / probability
Preview your samples at the correct pitch and speed directly in the MediaBay, or transpose and warp the preview however you like.
Range improvements
The Range Selection tool has been further improved with many new functions and workflows.
Shimmer
Create ethereal ambiences and dreamlike, reverberant spaces with the new Shimmer effect.
Studio Delay
Super creative, incredibly easy-to-use and stunningly versatile: StudioDelay offers everything from lush echoes to experimental soundscapes.
Auto Filter
Get your filter moving with the AutoFilter effect plug-in and let your sounds pulse with your beats.
Underwater
Build atmosphere and space for vocals or lead instruments with the simple, one-control Underwater effect.
Spectralayers Go 11
SpectraLayers Go 11 adds new spectral audio editing tools for music, sound design, restoration, and repair.
Multi-assignment Audio Connections
Device ports for external FX or instruments can now be shared.
Session exchange
Exchange project data across multiple DAWs from different manufactures.
Monitoring speaker layouts
The internal Dolby Atmos renderer now supports 7.1.2 and Stereo Direct.
Performance Monitor
When your projects test the limit of your processing power, the performance monitor will show you exactly when and where to find the culprits.
64-bit file format
Cubase project files now support 64-bit format.
Auto saves folder
Backup files are now stored in a dedicated Auto Saves folder.
Ruler Track
Start your ruler when you need it, with individual offset options.
Ambisonics
Cubase now supports up to fourth-order Ambisonics.
Supervision
Visualize your meters in SuperVision based on frequency or intensity.
Control room
A fresh coat of paint for your favorite control room.
Video engine update
Cubase now supports 4k and 8k video and offers an improved performance.
Volume plug-in
Control the volume of your track with the Volume plug-in, independently of the fader.
Windows Light and dark
Windows light and dark modes are now supported.
https://www.steinberg.net/cubase/new-features/
Various versions and pricings. My upgrade from Pro 13 will be £83.
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Cubase 14 released
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Topic author - Posts: 16247
- Joined: Aug 02, 2015 8:11 pm
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Re: Cubase 14 released
Nothing terribly exciting. I am going to find out if your upgrade-trick still works Guy. I bought the upgrade from 12 to 13 during the summer sale, and didn't activate it. If all goes well it will upgrade to 14 now.
Re: Cubase 14 released
calling anyone with an opinion...
I (finally) picked up Cubase Pro 13 this past summer. I've been working with it a little bit, there are parts that still don't make sense to me, but that number is shrinking. I doubt I'll give up on DP or Studio One completely, rather horses for courses. (I think?)
Granted the update is only $99, but that is $99 I could spend elsewhere, so the question becomes where best to spend it. Are the changes between 13 and 14 big enough that I'd be wasting my time staying on 13? I did download the Pro 14 trial, so I may be able to figure this out for myself. Still an opinion or two could change my approach,
I (finally) picked up Cubase Pro 13 this past summer. I've been working with it a little bit, there are parts that still don't make sense to me, but that number is shrinking. I doubt I'll give up on DP or Studio One completely, rather horses for courses. (I think?)
Granted the update is only $99, but that is $99 I could spend elsewhere, so the question becomes where best to spend it. Are the changes between 13 and 14 big enough that I'd be wasting my time staying on 13? I did download the Pro 14 trial, so I may be able to figure this out for myself. Still an opinion or two could change my approach,
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Topic author - Posts: 16247
- Joined: Aug 02, 2015 8:11 pm
- Location: UK
- Contact:
Re: Cubase 14 released
Oh I hadn't noticed there was a trial from the get-go, that's good.
I nearly always upgrade from the beginning, but I'm holding back at the moment. It's good looking update, the score editor and the modulators are the big headlines but I'm not sure I'd personally get much use from them. I was hoping for more little wins, but beyond drag and drop channels in the mixer (!) there's nothing that looks like it would make a big difference to me. I may well change my mind, but right now I can't really be bothered.
I nearly always upgrade from the beginning, but I'm holding back at the moment. It's good looking update, the score editor and the modulators are the big headlines but I'm not sure I'd personally get much use from them. I was hoping for more little wins, but beyond drag and drop channels in the mixer (!) there's nothing that looks like it would make a big difference to me. I may well change my mind, but right now I can't really be bothered.
Re: Cubase 14 released
I'm not seeing many exciting new things either... but I'll buy and download it anyway.
Honestly I'd just look at the New Features list - unless there's something there that is very compelling for your use cases, you're probably safe to skip this one. Updates usually have minor quality of life improvements here and there, but you can probably spend those $99 on better things than keeping a secondary DAW up to date for the sake of it.
For me, the new dark mode looks good. Clip gain that doesn't suck is the one and only thing I miss from my dabbling in Studio One, so that's a welcome addition too. I might end up using the new notation editor for some things if it's good (the old one was pretty rubbish). And... yeah, that's about it. Seems like an update mostly focused on other user groups than me. C'est la vie.
I'll report back when I've spent some time with it though.
Honestly I'd just look at the New Features list - unless there's something there that is very compelling for your use cases, you're probably safe to skip this one. Updates usually have minor quality of life improvements here and there, but you can probably spend those $99 on better things than keeping a secondary DAW up to date for the sake of it.
For me, the new dark mode looks good. Clip gain that doesn't suck is the one and only thing I miss from my dabbling in Studio One, so that's a welcome addition too. I might end up using the new notation editor for some things if it's good (the old one was pretty rubbish). And... yeah, that's about it. Seems like an update mostly focused on other user groups than me. C'est la vie.
I'll report back when I've spent some time with it though.
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Topic author - Posts: 16247
- Joined: Aug 02, 2015 8:11 pm
- Location: UK
- Contact:
Re: Cubase 14 released
Oh yeah, that does look good, forgot that.
Re: Cubase 14 released
I’m still waiting for an export video feature that doesn’t make insanely large files.
Re: Cubase 14 released
This was the first time since I got my first CB version which was I think 2011 or 12 that I got the update immediately.
If the score editor really does what it promises it's a great improvement.
The modulators seam to work very well. I just tried a bit and you can connect it to any parameter of e.g. Dune3 in my case in a heartbeat.
I think one of the reasons why it is faster and snappier is that by default all vst2 plugins are deactivated and are not available in the project and also not scanned during the start. When I activated them which you can in the plugin manager it took minutes to scan them. This made me aware that some of my used plugins and instruments in my current project where vst2 without me choosing them by decision. So first suprise: Omnisphere, Nepheton, Addictive Drums all gone. Than I realised that I had the vst2 Versions and loaded vst3 without problems. And I realised that the only vst2 plugins I really need or want to keep is Altiverb and Spat3. So this will speed up the start process significantly. Since I removed all unused plugin versions from the vst folder.
The improved clip gain is very very good I find. No need for cutting events anymore. And very similar to midi editing. Super slick.
And very nice too: Bak files finally have their own folder and don’t clutter the project folder anymore.
So all in all if there is not much of the usual crashing after a new version starts for me, it's a good and substantial update.
If the score editor really does what it promises it's a great improvement.
The modulators seam to work very well. I just tried a bit and you can connect it to any parameter of e.g. Dune3 in my case in a heartbeat.
I think one of the reasons why it is faster and snappier is that by default all vst2 plugins are deactivated and are not available in the project and also not scanned during the start. When I activated them which you can in the plugin manager it took minutes to scan them. This made me aware that some of my used plugins and instruments in my current project where vst2 without me choosing them by decision. So first suprise: Omnisphere, Nepheton, Addictive Drums all gone. Than I realised that I had the vst2 Versions and loaded vst3 without problems. And I realised that the only vst2 plugins I really need or want to keep is Altiverb and Spat3. So this will speed up the start process significantly. Since I removed all unused plugin versions from the vst folder.
The improved clip gain is very very good I find. No need for cutting events anymore. And very similar to midi editing. Super slick.
And very nice too: Bak files finally have their own folder and don’t clutter the project folder anymore.
So all in all if there is not much of the usual crashing after a new version starts for me, it's a good and substantial update.
Re: Cubase 14 released
Me too! According to Dom Sigilas they've upgrade the video engine so maybe there's some ongoing focus in that area. Now it seems the only video "improvement" is the ability to host 4k and 8k video in Cubase. Possibly a big name or two wanted that but I doubt most users will need it.
Re: Cubase 14 released
Just saw at a Dom Sigalas Video: it's possible to open plugins with a keycommand now. Something I've been searching for since the beginning.
Also very useful: set the start time to cursor directly on the ruler track.
I mean it's almost like they read my mind what I want.
Since I'm fine with expression maps I don't have a lot to complain.
Yesterday some hours working didn't crash once. Although not with a big orchestral template but a lot of synths and stuff.
With Video I always go with the lowest resolution possible since I don't need a full experience for finding hitpoints and I think it helps the performance.
Also very useful: set the start time to cursor directly on the ruler track.
I mean it's almost like they read my mind what I want.
Since I'm fine with expression maps I don't have a lot to complain.
Yesterday some hours working didn't crash once. Although not with a big orchestral template but a lot of synths and stuff.
With Video I always go with the lowest resolution possible since I don't need a full experience for finding hitpoints and I think it helps the performance.