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Impact Soundworks introduces Peak Rider
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Topic author - Posts: 3520
- Joined: Aug 05, 2015 3:57 am
Impact Soundworks introduces Peak Rider
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"Impact Soundworks is proud to release our debut effects plugin: Peak Rider. Available now in VST & AU formats (32/64 bit), this versatile new tool can be used for subtle mixing, extreme processing, and even creating brand-new parts!
Peak Rider takes a sidechain input and uses it to create a new volume envelope for a main input. For example, using a dynamic drum track as the sidechain for a flat bass line, Peak Rider will copy the dynamic pattern of the drums on to the bass, bringing it to life.
Unlike a traditional compressor or expander, both boosting and attenuation are used depending on the sidechain. This can be used to restore dynamics to an overly-compressed track, match vocal harmonies to a lead, create rhythmic patterns, and a multitude of other uses: the possibilities are endless!"
Videos: http://impactsoundworks.com/products/pl ... er/#videos
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- Posts: 296
- Joined: Oct 30, 2015 3:23 pm
Re: Impact Soundworks introduces Peak Rider
Yeah, looks like a great tool. When I first saw the announcement in my email box I quickly deleted it before checking it out. I've now gone back and seen the video. The Attack, Decay and Trans buttons on main signal/Ext SC seem handy. Very straight forward GUI. No fuss, no muss.
My only disappointment is their oversight in not making it initially available in AAX, also. Since it is basically an audio processing tool Pro Tools seems like a natural environment for it. That's the way I would tend to want to use it. I wouldn't mind using it in Logic/AU but it would mean that I would have to necessarily create a track in Logic before I mixed it in PT. There is no way that I would take the time while mixing in PT to go back and process a track in Logic. 'Way to much time and effort wasted.
Let's hope they see the light of day on this one very soon.
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My only disappointment is their oversight in not making it initially available in AAX, also. Since it is basically an audio processing tool Pro Tools seems like a natural environment for it. That's the way I would tend to want to use it. I wouldn't mind using it in Logic/AU but it would mean that I would have to necessarily create a track in Logic before I mixed it in PT. There is no way that I would take the time while mixing in PT to go back and process a track in Logic. 'Way to much time and effort wasted.
Let's hope they see the light of day on this one very soon.
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- Posts: 296
- Joined: Oct 30, 2015 3:23 pm
Re: Impact Soundworks introduces Peak Rider
FYI, just got an email back from the developer and he says that AAX is coming.
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Re: Impact Soundworks introduces Peak Rider
I am curious about this initial reaction. Why was that?Jack Weaver wrote:Yeah, looks like a great tool. When I first saw the announcement in my email box I quickly deleted it before checking it out.
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- Posts: 296
- Joined: Oct 30, 2015 3:23 pm
Re: Impact Soundworks introduces Peak Rider
Honestly, my first thought was, 'Hmmm, a sample library developer trying their hand at making audio processing plugins. Ho hum... out of their field of expertise. Can't be anything I'd be interested in.'DrQuest wrote:I am curious about this initial reaction. Why was that?Jack Weaver wrote:Yeah, looks like a great tool. When I first saw the announcement in my email box I quickly deleted it before checking it out.
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Re: Impact Soundworks introduces Peak Rider
Anyone take it out for a spin, perchance? Any early impressions?
- Jason