Hi,
Orchestral Tools just released a new Update for their Berlin Symphonic Strings library.
So, if you have this library, you can update it via the SINE application.
They have not released any documentation yet regarding what this update offers. I'm sure they will very soon.
Cheers,
Muziksculp
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OT Berlin Symphonic Strings Update Released
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Topic author - Posts: 921
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Topic author - Posts: 921
- Joined: Nov 02, 2015 12:24 am
- Location: Los Angeles
Re: OT Berlin Symphonic Strings Update Released
Sadly, OT has not yet released any documentation regarding the update.
This is not an update to their SINE engine. Which is still at version 1.0.5 , I think they are planning on releasing a new SINE version in the near future.
This is not an update to their SINE engine. Which is still at version 1.0.5 , I think they are planning on releasing a new SINE version in the near future.
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Re: OT Berlin Symphonic Strings Update Released
Yes, there will be a SINE update in the future (which will also fix the mic merge issue).
This BSS update just contains a few sample fixes, nothing really earth-shattering
This BSS update just contains a few sample fixes, nothing really earth-shattering
Re: OT Berlin Symphonic Strings Update Released
I am generally impressed with SINE player's performance esp. loading times (running on SATA SSD) but there seems to be a few strange issues with how it handles audio buffer. Most notably, I get audio artifact for a split second (which sounds like a re-run from the last 250ms or so) after not playing notes for 40-50 seconds (the library is SINE MA1). This is on FL Studio Win x64.
Also I get a random crash when I try to download many different mics at once (?). I hope the next SINE update would clear up issues.
Also I get a random crash when I try to download many different mics at once (?). I hope the next SINE update would clear up issues.
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Re: OT Berlin Symphonic Strings Update Released
Thanks Tobias,Tobias Escher wrote: ↑Mar 23, 2021 10:21 am Yes, there will be a SINE update in the future (which will also fix the mic merge issue).
This BSS update just contains a few sample fixes, nothing really earth-shattering
Looking forward to the big SINE update, maybe it will offer some earth-shattering improvements, fixes, and maybe new features
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Re: OT Berlin Symphonic Strings Update Released
Here is the Changelog of the current Berlins Symphonic Strings Update 1.0.2
Berlin Symphonic Strings - Notes
Berlin Symphonic Strings 1.02 Changelog
Violins I:
- Fixed several clunky transitions on legato patch.
- Pizzicato patch: sample fixes.
Violins II:
- Sustains (Subtle Vib.): Fixed bad note on F#4/G4, lowest dynamic layer
Violas:
- Fixed various sample issues on several patches.
- Fixed severe bug on the Melodic Legato patch leading to completely wrong major seventh + octave transitions.
Celli:
- Fixed various sample issues on Pattern Legato patch.
- Fixed severe fading issues for the Rapid Legato patch.
Berlin Symphonic Strings - Notes
Berlin Symphonic Strings 1.02 Changelog
Violins I:
- Fixed several clunky transitions on legato patch.
- Pizzicato patch: sample fixes.
Violins II:
- Sustains (Subtle Vib.): Fixed bad note on F#4/G4, lowest dynamic layer
Violas:
- Fixed various sample issues on several patches.
- Fixed severe bug on the Melodic Legato patch leading to completely wrong major seventh + octave transitions.
Celli:
- Fixed various sample issues on Pattern Legato patch.
- Fixed severe fading issues for the Rapid Legato patch.
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Re: OT Berlin Symphonic Strings Update Released
@Stakk: SINE Player is not supported on FL Studio - I am surprised it even works at all in a usable fashion
It will be fully compatible in 1.0.6.
It will be fully compatible in 1.0.6.
Re: OT Berlin Symphonic Strings Update Released
Hi Tobias:
For what it's worth, I think SINE Player (1.0.5) is totally workable on FL Studio other than the "buffer flashback" issue. No visible performance issue, it works smoothly. I ran it on a relatively dated rig (i7 6700 @ 3.40GHz) and no stuttering etc. experienced.
For what it's worth, I think SINE Player (1.0.5) is totally workable on FL Studio other than the "buffer flashback" issue. No visible performance issue, it works smoothly. I ran it on a relatively dated rig (i7 6700 @ 3.40GHz) and no stuttering etc. experienced.