Grip from Boom
Posted: May 05, 2020 2:41 pm
Yes, this is a new plugin for creating custom tire sounds. You still need to add an engine, but this plus the Krotos plugin could make some decent custom sounds. $159 intro price.
https://www.boomlibrary.com/sound-effec ... -200077137
Don’t get me wrong, the walkthrough plays as bad as a trumpet sound endlessly looping, but when tailored to picture (later in the video) seems like it could pass once the engine is added.
I think for those people that do a lot of cars, this may be quicker then hunting and editing wav files (though this will always sound better when done right with lots of time). At this point I don’t do enough to justify the cost, but at a half price sale ($99) it might be worth the few times I would need it. Having a variety of sources for these kinds of sounds is ideal. Since the same sounds (even at different pitches) over different cars gets to sound redundant.
My only request on it would be separate outputs, like Krotos, for squeal, gravel, and tire sound. That way mixers can adjust those elements witohut touching the others.
And I’m not sure you can just use separate instances to make up for the outputs, since they may have interactive controls that would all need to be adjusted. Perhaps cc assigning them all. But the video did not state if this is possible on all controls. This is how Kontakt has spoiled me.
Anyone here that would use this regularly? Perhaps for TV or webseries?
https://www.boomlibrary.com/sound-effec ... -200077137
Don’t get me wrong, the walkthrough plays as bad as a trumpet sound endlessly looping, but when tailored to picture (later in the video) seems like it could pass once the engine is added.
I think for those people that do a lot of cars, this may be quicker then hunting and editing wav files (though this will always sound better when done right with lots of time). At this point I don’t do enough to justify the cost, but at a half price sale ($99) it might be worth the few times I would need it. Having a variety of sources for these kinds of sounds is ideal. Since the same sounds (even at different pitches) over different cars gets to sound redundant.
My only request on it would be separate outputs, like Krotos, for squeal, gravel, and tire sound. That way mixers can adjust those elements witohut touching the others.
And I’m not sure you can just use separate instances to make up for the outputs, since they may have interactive controls that would all need to be adjusted. Perhaps cc assigning them all. But the video did not state if this is possible on all controls. This is how Kontakt has spoiled me.
Anyone here that would use this regularly? Perhaps for TV or webseries?